Secret ending, Voiceline and Main Menu

I decided to include a secret ending if the player manages to find all of the hidden coins, this way the game had an aspect of replaybility as the player will want to know what the secret ending hides. The secret ending will be an angel in a welcoming pose that will be saying loreContinue reading “Secret ending, Voiceline and Main Menu”

Chests, Collectibles and third level

After converting the computer version of the game into the virtual reality version i had to start creating the next level, but before that i decided to create chests that have an increased chance to drop better quality weapons, this way the player can explore further and get even better equipment. For the next levelContinue reading “Chests, Collectibles and third level”

VR Implementation part two

My character can move and interact with the environment, however i need my character to be able to pick up the weapons and shoot them, for this i had to add an additional script called the Player Controller which stores the amount of damage, range, type of gun and other varibles needed for other scriptsContinue reading “VR Implementation part two”

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